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3D Visualisation: Standardisation & Optimising the Product Design Pipeline

3D Visualisation: Standardisation & Optimising the Product Design Pipeline

By Allen Mo

Design3D VisualisationProductivity

Overview

Fragmented file systems, inconsistent material libraries, and unoptimized high-poly CAD models cost corporate design teams hundreds of lost rendering hours and delayed product launch timelines. This intensive 2-day practical workshop equips design teams with a unified framework to fully standardize their 3D pipelines. Led by an industry expert, participants will master consistent asset management, uniform lighting configurations, and automated rendering templates to drastically cut revision cycles, protect brand consistency, and accelerate executive approval times.

Target Audience

Product Designers, Industrial Designers, 3D Artists, CAD Designers, Design Team Leads, Creative Directors, R&D Engineers, Studio Managers

Course Duration

2 Days

Claimable

HRD Corp Claimable

Delivery Format

In-Person

Max Class Size

15

Learning Outcomes

1

Implement a standardised asset management and naming system across the design team to completely eliminate file version conflicts.

2

Construct a centralised material and studio lighting template library to ensure absolute brand asset consistency.

3

Optimize complex high-poly CAD models into streamlined rendering assets to drastically reduce processing times and accelerate internal approval cycles.

Prerequisites

  • 1Hardware: A high-performance workstation or laptop capable of processing heavy 3D files.
  • 2Software & Access: Pre-installed and activated licenses of Autodesk 3ds Max and Chaos V-Ray. Participants must bring a sample of their current unoptimised CAD models or project folders for the live optimisation lab.
  • 3Competency Baseline: Intermediate proficiency in 3ds Max environment navigation and basic understanding of V-Ray materials and rendering processes.